New Generation Computing, 23(2005)143-155
Ohmsha, Ltd. and Springer

Partially Interactive Evolutionary Artists

Penousal MACHADO1), Juan ROMERO2), Amilcar CARDOSO1)
and Antonino SANTOS*2)
1) Centre for Informatics and Systems of the University of Coimbra
3030 Coimbra, Portugal

2) Faculty of Computer Science, University of Coruna
15071 A Coruna, Spain

{machado,amilcar}@dei.uc.pt
{jj,nino}@udc.es

Received 1 June 2004
Revised manuscript received 2 September 2004

Abstract

User fatigue is probably the most pressing problem in current Interactive Evolutionary Computation systems. To address it we propose the use of automatic seeding procedure, phenotype filters, and partial automation fitness assignment. We test this approaches in the visual arts domain. To further enhance interactive evolution applications in aesthetic domains, we propose the use of artificial art critics - systems that perform stylistic and aesthetic valuations of art - presenting experimental results.

Keywords:Interactive Evolutionary Computation, User Fatigue, Partial Automation, Artificial Art Critics.

[Back]